Destiny Why Hunters Were Nerfed So Heavily
Nevertheless, as a part of its weekly update for Destiny, Bungie’s developers laid out a case as to why Hunters had to be weakened, stating that they were being used too frequently in the action-RPG’s Crucible mode, with its subclasses typically providing a higher kill/death ratio than its counterparts found under Titans and Warlocks. To be specific, Hunters using the Bladedancer and Gunslinger subclasses had consistently higher K/D ratios at rates of 10 percent than their competitors since the beginning of May....